Showing posts with label gameplay. Show all posts
Showing posts with label gameplay. Show all posts

Tuesday, 15 December 2015

Song of Horror (Demo) First Impression

Song of Horror is a horror game, obviously. You play as a man named Daniel who goes a Mr. Husher's house in search of him. The door is slightly ajar and so you walk in. You are armed with a flashlight. The house is dark, and some lights do not work. You listen to doors carefully before entering, lest the darkness pull you into eternal, well, darkness.

The demo itself is actually very well done, for it being just that, a demo. It is quite extensive, for being only one single chapter. I never made it to the end because I couldn't find the second locked door. Either way, it is a basic representation of the mechanics of the game and what the developers can do and are planning to do.

I love the listen mechanic. It adds new depth to the gameplay, more realism and even a new fear. You listen to the doors before entering, and if you hear noise, it is probably a good idea not to enter. There is also an event that occurs where the darkness starts to come. When this happens, you need to hide or run very far. A word of advice: unless they change something in the final game, it is better to hide than run. Running takes time and some doors end up being locked when this event occurs. As you will see in my play of it, I could not figure out how to hide, or where for that matter.

There are, of course, a few cheap jumpscares, which aren't all bad. At least they aren't anything stupid, but they actually play well into what already happens in the game. The layout of the game is the same and where items are found, but the events that take place I believe are randomized. Things change each time you play, like when the darkness comes, or if it even does.

I am pretty excited for the final release of Song of Horror and can't wait to see what else is added to the game. If you play the demo, remember that it is just a demo. inventory pictures and documents seem to be missing currently. I encourage the developers to continue working on Song of Horror and to make it even better than the demo, which was already pretty enjoyable! If you would like to see my video of Song of Horror, it will be down below. If you like it, why don't you head over to my channel and subscribe for more? Just click my name above the video!


Tuesday, 8 December 2015

Dream Endgame Review

So, it is time for yet another game I have played to come to an end. This one is Dream. We had some great times with Dream, like that time I thought you could choose a drink at the bar in the resort... Good times. Dream was a great game, and I know that there are some things I have missed, which I may go back to just to get. The gameplay was great, I enjoyed it, and it was very cool to see what kinds of things could be done here.

Dream is a puzzle game for sure. I couldn't figure some of said puzzles out very well, but nevertheless, it was fun. Some of the events that take place in this game are confusing to say the least. Like in the room of stairs.

That place? Well, let me tell you about it. You start off in the room. Yes, THE room, not A room. You are so greeted with many stairways and other doors. You go up one stairwell, through the door at the end of the path, and you end up in the same room, but from a different perspective. It's so trippy! By different perspective, I mean you end up either on the so called 'ceiling' or one of the other 'walls.' Basically, every wall, even the ceiling, is not a wall at all, but a floor. Confused yet? Good!

So anyway, Dream was all about, well, dreams... Duh! One thing I really enjoyed about Dream were the dream journal pages scattered around for you to find. Those were a nice touch! The scenery was beautiful, and there were lots of items that I found. I mean lots. Some of them I have no clue what they even do, or more specifically, what purpose they serve. Some are obvious, like the flashlight.

There are a couple of things about Dream that I did not like very much. They aren't bad enough for me to hate it though. The first is that Howard kept getting stuck on everything! If you watch all my videos, you'll hear me say "Stop getting stuck on things, Howard!" probably about thirty times, if not more. It's actually funny when you think about it, and maybe it added a bit more hilarity to my videos? You be the judge of that.

The second thing was that the story, or back story, where Howard is talking to his uncle, is quite long, and each time you get more of the story, you have to listen to what you previously heard, adding to the length. At least it's like a recap of what happened, but I feel that it is too long. Also, while you listen to Howard and his uncle talk, you only see those infamous black cubes floating around. It would be cool if there was some kind of cinematic, or something, that you can be seeing or watching instead of black cubes for fifteen minutes.

Once again, a very great game that I really enjoyed. Dream was very cool, and I actually hope that more may be added to the game eventually, or maybe even a Dream 2! Possibly? Either way, great game, great job on the developers, I hope you guys continue your hard work! If you would like to see my ending video or Dream, it is down below. Why don't you head over to my channel to watch more of my videos, or to watch the entire Dream series as well! Just click on my name above the video, and don't forget to subscribe while you're there! Thanks for reading!

Friday, 13 November 2015

Pink Hour & Pink Heaven First Impression

Pink Hour is a very quick side-scrolling adventure game made by Studio Pixel. You play as a pink office lady who needs to find an important document that she lost. The controls for the game are confusing for me a little bit, but not bad really. It's just that I am used to using the up arrow to jump, but Pink Hour uses the 'Z' key.

There are enemies to avoid, a boss to battle and a document to find, as well as a weapon to fire. Pink Hour is good for a very quick play, if you have a few minutes to spare. Just a tip, when you find the document, DON'T GET HURT! You lose it and I don't know what happens after because I restarted every time I lost it.

There is a hard mode that you unlock when you beat it normally. I have yet to actually play that, but I probably will soon, so look out for that!

Pink Heaven is the continuation of Pink Hour, and it seems to take place in, you guessed it, Heaven. It is the exact same mechanics and controls, but the story is a bit longer although sill fairly short I believe. There are some new enemies and a frog-scientist-person that is very mysterious.

Pink Heaven has a few different stages whereas Pink Hour only had one level. Two, if you count hard mode. So far, I have only played through one stage, but both of these games I thoroughly enjoy. They present a challenge, but nothing that is extreme, which I like!

Both videos on these games that I have done are down below so that you can watch them if you like. If you enjoy them, then click on my name above the videos to go to my YouTube channel for more! While you're there, don't forget to subscribe!





Thursday, 12 November 2015

A Story About My Uncle First impression

A Story About My Uncle is a heavily story based game where you play as a nephew trying to find his uncle, Fred. I love the narration of the game, which is from this nephew's perspective, telling his daughter a bedtime story. The telling of the story takes place in the present, but the story, which you actually see and are a part of, takes place in the past. It's like two timelines intertwined!

The path of A Story About My Uncle is linear, (at least from my experience so far!) save for a couple secrets that you can collect by visiting secret areas and are used to unlock other secrets. You get around from place to place with more than just walking, running and jumping. In fact, the mechanics of the game is really just movement, there's nothing much else that you get to do. What makes the gameplay unique is the way in which you move around and travel and what you use to do so.

You start off just being able to walk, run and jump, then very quickly acquire a suit that has a few special abilities. One ability is that you are now extra strong, long falls will not harm you and you can carry extra weight without feeling it. The second doesn't really have any impact on playing the game, but only certain parts in the story. The first just takes all fall damage out of the game.

The main abilities that you actually get to use and control are the grapple and charge abilities. Later on, you get another special one, but I won't ruin the surprise! Grapple is probably the one you make use of the most. It is used to attach yourself with an energy cord to pretty much any surface and it automatically reels you in. You can use it swing and also to reach distant areas carefully and safely. The charge ability allows you to do a powerful vertical or horizontal jump.

Early in the game, you come across a character named Maddie. She speaks English, and so do the rest of her people, but they don't seem to know what certain items are. Maddie also is not human. I don't know for sure what she is, but as the game says, she seems to be some kind of salamander humanoid creature.

A Story About My Uncle is really a great game that is fun to play, and to figure out how you're going to get to where you need to go. There are many times where I keep failing and have to figure out how to be the most efficient with the limited use of my gear. For example, you can only grapple a few times while you're in the air, so you can't just grapple everywhere and never have to walk. I love this game very much so far, and I love the story and I definitely recommend it! If you want to take a look at my first video on it, you can do so below, and if you enjoy it and want to see more, click my name above the video to visit my YouTube channel! Don't forget to subscribe while you're there!

Monday, 19 October 2015

Dream First Impression


Dream is a game about dreams and dreaming. Obviously. I apologize, I couldn't resist. Okay, serious time. Dream is game about a young man named Howard. Howard has lucid dreams all the time. If you don't know what a lucid dream is, it is a dream in which you are aware. You are aware that you are dreaming, yet you are still asleep and dreaming, which allows you to control everything that happens in your dream. I've had couple dreams like this myself, and I have to say that it is really an amazing experience!

Back to Dream, the game I mean, where were we? Oh, yes, so you play as Howard. There isn't much you can do while awake, at least, not that I am aware of. The main point of the game is to go to sleep and figure out the puzzles that Howard gives himself in his head. The puzzles really aren't that difficult, but with me playing? Apparently the rules change slightly. I swear, I love puzzle games like this and I love solving things, but that doesn't mean I'm super great at it! Games like this somehow know that it is me playing and so they intentionally make it harder for me to play them, just to torture me.

If you want proof, I suggest you take a look at my first Dream Nightmare video. That won't be posted here because that is in the middle of the story. I will post my first video on Dream here for you to watch if you'd like, and then you can continue to watch more of the series.

Anyway, puzzles, torture, check. The story of Dream isn't quite direct. You play a lot and explore some and solve puzzles in each act until you come to the next nightmare. After the nightmare, you get a chunk of the story served to you. This is an interesting way to deliver story, and I actually like it. It's not normal because there are such long periods in between the story chunks, and even longer if you're me. It puts more emphasis on gameplay rather than just story, but it still implements bite-sized bits to the story as you play.

One thing I really like in games, and in real life actually, is collecting. In Dream, there is a collecting mechanic. There are a bunch of paintings for you to collect and the biggest thing, I think, is the dream journal entries. They are little pages of Howard's dream journal that have information on what certain things mean in a dream. They always coincide with your surroundings at the time of reading them. There are also other little trinkets that you collect as you play, which are then displayed on pedestals in the main dream area. That's my favorite thing about collecting: putting them on display!

Overall, I have to say that Dream is a great experience. As always, I really enjoy the story, and the gameplay is very intriguing, as well as complementary to the story part of the game. I definitely recommend Dream to anyone who likes a more relaxed and/or puzzle type game. Thanks for reading, you can take a look at my first video on Dream below and if you like it and want to see more, click my name to head over to my YouTube channel and subscribe!










Tuesday, 22 September 2015

Papers Please First Impression

In Papers Please, you play as and immigration officer for the country of Arstozka who checks people's passports and other documentation. Every day, something changes to make your job harder and the laws stricter. It becomes increasingly hard to keep track of all the rules and making sure that there are no information discrepancies, all within a timely manner. You get paid, I'm pretty sure, per person who enters Arstozka.

Throughout the course of the game, there are different situations or scenarios where you have to make a choice one way or another that actually affects the outcome of the game. There are probably even some that you don't even realize, unless you're paying close attention. If you mess up and either turn someone away who had all valid information, or let someone in who had invalid information, you get a citation. It goes on a three strike basis. I think after three, you get penalized and docked pay.

Papers Please really starts to stress you out as the rules increase alongside the amount of information you have to check. The people are idiots sometimes and "forget" that they need to have a passport. The main thing you have to remember about this game is to check every, single, itty, bitty, tiny piece of information on every single document. This is why it becomes frustrating and stressful! I definitely love Papers Please, it is an excellent, challenging game. You can take a look at my first video on it here, and head over to my channel to follow the rest of the series by clicking my name! Don't forget to subscribe!




Wednesday, 16 September 2015

Antichamber First Impression

Antichamber is a super weird, mind bending/warping/tripping, etc... exploratory game. It is confusing, just like The Stanley Parable. I love Antichamber because it is so weird. You really have to think outside the box to figure out because in order for things to work, you have to do something that you would not have expected or thought of. Sometimes you may even have to backtrack so that you can progress.

If you decide to play Antichamber, in which I highly recommend that you do, you'd better be prepared to be amazed! The things you can do in this game are so freaking awesome! It is full of puzzles that you have to figure out and choices that'll take you in a totally different direction, or maybe not so different... Once you've been to a particular part though, you can return there any time you want from the main menu area.

I honestly can't see why it was called Antichamber, the title just doesn't make sense to me. At the same time, I cannot think of any other name for this game that would be catchy, descriptive or the like. Seriously, go play Antichamber for yourself and you'll feel weirded out by different things afterward. Actually, now that I think of it, Antichamber could very well teach you how think outside the box and not take what you see, hear, taste smell or feel for granted.

Maybe Antichamber is more than just a game. It could be a teaching tool, if you use it as such and focus on those aspects of what it makes you do. Take a look at my video down below and you'll see what I'm talking about here. If you like this video, head over to my channel by clicking my name and check out my other videos. Don't forget to subscribe while you're at it!




Tuesday, 15 September 2015

Little Inferno First Impression

Little Inferno is game where you burn stuff... obvious right? Inferno refers to fire, fire burns things... you got it? Okay good. So, you burn items, they spit out money, you buy more stuff with said money so that you burn more things, so that you get more money, and on and on we go. It's a never ending cycle... or is it?

I love Little Inferno simply because it has fire. I mean, that's what the game is all about, burning with fire. Okay, I think we've established this already... There's also wonderful physics in Little Inferno! You can break things, smash, burn obviously, and lots more! The interactivity of each item in the game is just amazing! I can't wait to see what else there is!

There are spiders in this game too... Lots of spiders. I don't like spiders, so I burn them! Only in the game of course... what, do you think I'm like that guy who burned his house down to get rid of a spider? Pfft, I wouldn't go THAT far. I'd abandon my home before pulling that stunt! Anyway, when you burn the spiders, they give you money as well! If you could make a living burning things constantly, that would be cool! Cool, and destructive. Did you notice how cool and fire have totally opposite meanings? Except in this case because cool means awesome. Fire is awesome! Just to be clear, I am not a pyromaniac. Thank you. Check out my video on Little Inferno below and head over to my channel by clicking on my name! Don't forget to subscribe fore more while you're there!




Monday, 14 September 2015

Subsurface First Impression

My first impression of Subsurface was actually a pretty good one! The game was very enjoyable, it had a hilarity factor, but it was confusing. I really have no clue what I am supposed to do in Subsurface. This seems to be a recurring theme with me huh? Basically, you are on a submarine, and you have to accomplish whatever task you have chosen.


How you are to accomplish said task is unknown to me at the present time. It was stated that multiplayer is probably to play currently because single player mode is still unfinished. I didn't really care, however, and dove face first into single player, confidently! That confidence was soon dashed by the seemingly complex mechanics and my not knowing anything!

Not only was I at a complete loss as to what my purpose was, the captain of the sub was drunk! She stumbled around aimlessly, opening and closing doors and pulling all the wiring out of almost every electronic item she saw. To top it off, she falls down the stairs a few times, and a ladder and then, in a drunken stupor, she messes around with the nuclear, fission, reactor core... thing... and ultimately blows it up, causing the demise of her entire crew, which only consisted of three people, and destruction of the ship.

What I am getting at here is that Subsurface is really hilarious to play! I love the drunken person animation, it's so funny how they fall down the stair and do flips sometimes as they do, and just like a cat, always land back on their feet. My only issue with it, personally, is that I have no clue what does what, goes where, or how things work so that I can accomplish the task I am required to accomplish. Maybe I just haven't found where that information is. Either way, this game seems like it will be a great success in the end and I encourage the developer to keep up the great work! He already did such a great job with SCP-Containment Breach!


Take a look at my video on it down below and if you enjoy this video, you can more similar to this one on my channel, just click on my name. Don't forget to subscribe while you're there!


DragoNate




Saturday, 12 September 2015

One Last Day First Impression

One Last Day is a zombie survival game that has a blocky graphics style. I honestly do not know very much about One Last Day due to the fact that it would not work for me. I tried playing this game three separate times before it finally started to work. The first time, nothing would load properly. It had basically just come out, so no biggie really. The second time, the map generator would not allow me to save the map it created, even though I entered a name for it.

Finally, on the third time I played One Last Day, everything worked well enough to let me play. Except the game crashed while trying to save my new character. The map generator I thought was broken still, but I realized I forgot to type in a name for the map. That made it playable. My problem afterward is that the map, when I went to go play it, it took literally about four minutes to load the game.

When I finally go into the game where I could actually move around, I had no clue what to do. There was nothing to tell me the controls, no tutorial, nothing. I pressed multiple buttons trying to accomplish something, to no avail. Nothing did anything, and I did not get anywhere. I was thrown into the world, without any knowledge of anything, left to figure everything out on my own, with a zombie very close to me.

The positive of my first video on One Last Day is that a zombie appeared, literally out of nowhere, I turn around and it starts beating on me. What a bully. You can my video down below, and enjoy me getting a bit scared by the zombie bully! If you do enjoy this video, check out my channel for more videos, and subscribe! I will continue to make videos on One Last Day, following the progress of development, and I do have high hopes that this game will see much improvement in the future.

Friday, 11 September 2015

Sir, You Are Being Hunted First Impression

Sir, you are being Hunted starts with some kind of experiment that went wrong and you end up trapped on the Archipelago. There are robots everywhere that you must evade or fight while recovering the fragments of the device so that you can return home.

This task of recovering the device's fragments becomes increasingly difficult. More and different robots start appearing. You have to remember to eat as well, to keep up your vitality. Being killed by robots is enough, you don't want to starve to death on top!

So far with my first couple videos of Sir, you are being Hunted, I am having a bad time. Don't get me wrong, I am honestly enjoying the game for sure! The bad time I am having is due to me being unable to find a weapon of any kind. I have searched so many places, hiding from robots, albeit not very well, and have not found a trace of a weapon. I don't even have anything to hit them with to take theirs, yet! Once you find a weapon, Sir, you are being Hunted becomes slightly easier. Notice how I said slightly? It makes it easier to defend yourself. The bad part is more robots later on, and limited ammo supply.

So far, I am definitely enjoying this game very much! Sir, you are being Hunted also a multiplayer mode that is in beta, and you can go to their website to find more info on that. I have yet to try that out, but I would like to for sure. You can check out my first video on Sir, you are being Hunted below, and if you enjoy it, head over to my channel and check out my other videos! Don't forget to subscribe for more!



David. First Impression

David. is a game about overcoming challenges, no matter how much bigger or stronger or anything else they are than you. Created by a Christian developer, David. the game is a representation of the actual David from the Bible. Most people have heard of David and Goliath, and that is who the character of the game represents.

David. is a box armed with a slingshot type weapon, just like he was when he fought Goliath. As the player, you assume the same role and must overcome each challenge: anger, lies, wolf, brood, and more. There are two different difficulties, and both must be completed in order to move on to the final door, Sin. I love this game so much! I am a Christian myself, and I really like the idea of a game being based on the Bible.

Honestly, even if you aren't a Christian or don't read the Bible, the metaphor of the game can be applied to your life. You don't have to read the Bible know that you are bigger than any problem you face and that you can overcome any challenge, no matter how difficult. If you are facing a challenge that feels too much for you, persevere. Reach out to someone you trust for help and guidance. I would also like to encourage you to pray. I can't and won't force you to. I also just want to encourage you, period.

No matter what happens, no matter who says what, you are special. You are loved. There is always someone who loves you. If you can't think of anyone, that is alright. That doesn't mean that there isn't. Just stay strong and reach out for help or guidance. Take a look at my video down below and head over to my YouTube channel to check out more videos that I have done, and don't forget to subscribe. Godbless!



Thursday, 10 September 2015

Influent First Impression

Influent is a language learning game. You have about 400 words that you can learn in the whole game, possibly more. Basically, you go around your home and look at each and every object in the place with the SanjigenJiten, listen to word, read the word and add it to a list so that you can test yourself later. Right now, there are about 10 or 12 language packs, and my only complaint with these is that they cost extra, separately. It makes sense though, you would have too much all at once to learn or pick from and it would just be an overflow.

The SanjigenJiten is a device within Influent which can determine the name of any object in any language and also read it aloud. This device enables you to learn any language! So if you are influent in a language, play Influent and increase your proficiency! Of course, it may seem difficult, as it is when you're first learning something new. My first list of 10, I got 70 percent correct. The second list, 10 different words than the first, I got 100 percent!

Influent is a game that makes it fun and easy to learn a new language. You won't necessarily learn contextual dialogue, but at least you'll have the basics of speaking a few words. This will definitely make it easier when you start speaking and learning the new language in more depth. At the time of writing this, I only have one video on this game, and you can watch it down below. I hope that you can learn a new language with me while I play! If you enjoy this video, please head over to my channel and subscribe for more, and check out some of my other videos while you're there!



Wednesday, 9 September 2015

Fortress Craft Evolved First Impression

Fortress Craft Evolved is a game that kinda seems like a more futuristic version of Minecraft. I have never played Minecraft before (you can hate me all you want for that!) nor did I play the original Fortress Craft. I have no clue, really, what any of it is all about. My first impression of this game though is that it is very complicated, but not necessarily bad. There are a great deal of buttons that do different things, it is kinda hard to keep track of them all.

When I played Fortress Craft Evolved, as you can see in the video down below, I died from hypothermia... twice. I am no good at this game because it does not make any sense to me! This game is still in early access, so there are going to be bugs and other unpleasantries with it. That is totally fine. One such issue, in my own opinion, would be the lack of graphics settings. As you can tell in my video, the graphics hated me as well as my recording software. I have still frames for too long on that video, and I sincerely apologize for it. I think that there needs to be wider range of graphics settings for Fortress Craft Evolved so that players can avoid severe lag. My computer is not the most advanced machine, but it can handle most games while I record them with little to no problems.

Fortress Craft Evolved does seem like it would be a great game, and I will continue to play with it and figure stuff out. It might take a while, but I guess I'll get better the more I play! The future of this game is not set in stone, and I am sure that it will be a bright future. Keep up the work on this game, developers, and I will continue to follow it for sure! If you like my video on this game, why not subscribe to channel for more? Also, check out my other videos!



Tuesday, 8 September 2015

Submerged First Impression

Submerged is such a cool game with parkour elements in it! There is absolutely no combat in Submerged, so no running away from anything, but you climb buildings! Free-climbing that is. The premise of Submerged is that you play as a girl whose little brother is wounded and you have fled to this city that is in ruins and, quite literally, submerged, in search of supplies to save him from dying.

There is a huge amount of exploration involved in this game, you start on a boat, find a building and climb to the top to find supplies and story bits of what happened to the city. The entirety of the story is told without words, except for your character saying what she needs for her brother, Taku, next. There are different creatures in the game that you can find journal entries for as well. All the journal entries are pictures, again, no words.

Now, with there being no combat in Submerged, there are still creatures that can be scary at first. Especially in one particular scene after you return to Taku. If you want to know more about that, I suggest you buy the game and play it for yourself! If you want to see my reaction to it you'll have to check out my channel! You can, however, watch my first video on Submerged here, and if you like it, go to my channel and subscribe for more!

Submerged is a great, relaxing game that I really enjoy, and the story will be great to mull over once I find all parts of it! Figuring out what the pictures say will be an awesome experience, to say the least! I love that Submerged has parkour elements in it as well, because I actually do parkour myself. Having that implemented in games is great for me because I literally put myself in it and it gives me new ideas for when I train. That is a bit more of a personal reason why I like Submerged.

https://www.youtube.com/channel/UC-vIFzTnuCy7_5ii-RPh3rw

Shoppe Keep First Impression

Shoppe Keep is a very interesting game in my opinion. I always like playing games that allow you to run a shop (or shoppe) because it's like being on the other side in a game like Skyrim, for example. Instead of doing the adventuring and the questing and all that stuff, you're the one who sells stuff to the adventurer. It's so cool! Right now, Shoppe Keep doesn't have a huge amount of content in it, as it is in early access. They have just recently updated the game to have a quest type feature, which I have yet to experience for myself.

In my first video, the customers were very rude. They would pick me up and throw me out of their way. This was only due to pathfinding issues within the game's coding. It was hilarious, and made for a great experience! This has, of course, been fixed. Shoppe Keep is far from perfect, yet. There are of course still some issues with the game, that I am sure will be fixed very quickly. The future of this game is very bright and I cannot wait to see what it brings!

With the implementing of this questing feature, it could add a new depth to the game that enables you to be the shoppe keeper who gives the heroes a quest, and they return with items for you to make other items, etc... As the shoppe keeper, you also have other duties, and in the future possibly more, like sweeping the floor and fixing the shelves. I like this because it adds realism to the game and increases the immersion into it.

My final word is to say thank you to the developers for making this game and for all their work on it! Keep up the great work! Take a look at my first video in this game's series below, and if you like it, why not head over to my channel and take a look at my other games, including more on this one!





Monday, 7 September 2015

Coin Crypt First Impression

I bought Coin Crypt at the same time I bought The Stanley Parable, from Humble Bundle. When I first looked at it, I thought,

'I don't know if I'll really like this game'

I tested Coin Crypt out a bit and I was actually pleasantly surprised! I enjoyed it, quite a bit actually and I am very glad that I got it! When you first start playing, it is likely that you fail quickly, but as you continue playing, you unlock newer coins, areas, characters with different abilities, among other gameplay features. Every time I would go into the crypt area, I would always lose. In my last video, I did go in, and I actually made it out, without much difficulty. After that, I made it to a new area that I'd never been before. That took seven episodes, and I plan on doing even more.

Coin Crypt is very much procedurally generated, which means that it changes every time you play. I absolutely love how this works, because you find different bonuses each time you play, sometimes more than others, and you have to strategize which ones are more beneficial to you.

Each character has their own unique abilities and you unlock them by spending your money that you earned from your last run. Personally, I prefer the demon character over any other. The reason being that every time a coin is played your enemy gains a cursed coin, that if used damages the user. They can end up killing themselves because of this, which means less effort, and less other coin usage on your part! Also, you end up accruing a TON of these cursed coins, which are the only coin with a positive value (as the demon) which means that almost always you can buy what you want from the store.

You can watch my first video on this down below, and if you like what you see, or you want to check out my other videos, head over to my YouTube channel and take a look!


Friday, 4 September 2015

CAT Interstellar First Impression

CAT Interstellar is a brand new game that is about terraforming a planet. You play as a robot called DOG and are helping to accomplish this task. At the start, there is quite a bit of dialog, but as I state in my video, that's not necessarily a bad thing. That is something could change too, when the full game is released. Currently, the game needs to relay the backstory to you in the miniscule amount of time that you have to play it. Basically, CAT Interstellar is a demo at this time.

For what the game is right now, I actually enjoyed it. There's a small bit to explore, but as it is a demo version, there isn't much to explore. I wound up going the wrong way and couldn't get passed an invisible wall, which meant that I had to go ALL the way back around again! It's actually kinda funny! I don't want to give too much away here, that would be a lot of words, but one more thing: there's explosions! Too much? Nah...

Go give CAT Interstellar a try for yourself and let me know what you think about it! You can take a look at my video of it down below, and if you enjoy that video, go to my YouTube channel and subscribe for more!


Thursday, 3 September 2015

The Stanley Parable First Impression

The Stanley Parable is a great experience that you have to try, and here is why:

When I found The Stanley Parable, it was on sale and I was overjoyed to see it! I had to have it! This is the game that I started making YouTube videos of in the first place. I have wanted to get this game for so long, and now I have it.
I first played the demo, which, oddly enough, is a pretty good show of what the actual game is. It is a crazy, nonsensical game that messes with you over and over again. You have a few different choices when play. Or do you? As you play, weird stuff starts happening and you start to wonder if everything you can interact with affects gameplay or not. There was a phone that I answered in the very beginning one time that asked me to confirm a shipment of over 1000 cardboard boxes. I confirmed it and I wondered
"Okay, is this significant in some way? Is there going to be a new door that is open somewhere, or can I see something totally different?"
I never did find anything... Everything just played out the same as it had before, with me taking different paths than the last time, of course. The narrator is the same all the time, but he changes his persona slightly depending on your choices. He'll either try to help you or he'll grow spiteful like some vengeful deity and try to end your game.
The Stanley Parable is a great exploration game. You literally just want to explore everything that you possibly can. There's so many more endings in this game that I have yet to find, and I am excited to see what those may be!
Take a look at my playthrough of The Stanley Parable Demo here and check out my channel down below to see the other videos that I have done! Please feel free to leave me a comment here and on my channel! Thanks for reading, and Godbless!


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